
Bloodmoney Remake is a psychological horror clicker game where you click on Harvey to earn money and purchase increasingly brutal upgrades. Despite its cute pastel art style, this is a disturbing incremental game that explores themes of greed, suffering, and moral decay. Your choices determine which of three endings (Good, Bad, or Normal) you unlock. Typical playthroughs take 15-45 minutes. This is NOT the Hitman: Blood Money stealth game—it's a narrative-driven horror clicking experience based on SHROOMYCHRIST's original cult hit from itch.io.
The game weaponizes pastel art and bright colors to create disturbing cognitive dissonance. Harvey starts cute but visually degrades as you upgrade—showing bruises, bandages, and distortions. This contrast between adorable presentation and brutal content makes the horror more unsettling. Narrative text appears in cheerful fonts while describing suffering, creating unique psychological tension that lingers after playing.
Three distinct endings determined by your upgrade choices and restraint levels. The game tracks your greed silently—no morality meter or explicit warnings. Bad Ending rewards aggressive upgrade purchasing with horrifying outcomes. Good Ending requires intentional restraint and efficiency. Normal Ending reflects moderate play. Each ending features unique narrative reveals, visual transformations, and emotional payoffs based on 15-45 minutes of accumulated choices.
Classic clicker/incremental mechanics (click for money, buy upgrades, increase income) merged with story-driven horror. Each upgrade triggers narrative events, dialogue changes, and visual transformations. Unlike typical idle games, every purchase feels morally significant. The game subverts genre expectations by making you feel guilty about efficient progression. Idle income exists but clicking remains viscerally important for the psychological experience.
Play Bloodmoney Remake instantly in your browser on Blue White Flag. No downloads or installation needed—just click and start. The game loads 1-3MB of assets (10-30 seconds on average connections). Browser version uses localStorage to auto-save progress. Best performance on desktop Chrome/Firefox. Mobile playable but expect finger fatigue from rapid tapping. Enable sound for full horror atmosphere. First-time load may take longer; subsequent plays load from cache.
If you enjoy Bloodmoney Remake's psychological horror and clicker mechanics, try the original BLOODMONEY! The cult hit by SHROOMYCHRIST offers the same disturbing narrative-driven incremental gameplay with slightly different upgrade paths and endings. Both games explore greed and moral decay through clicking mechanics, but each offers unique narrative events and visual transformations.
Unlike jumpscares or gore-focused horror, this game creates psychological discomfort through your own choices. The pastel art hides genuine disturbing content. You'll feel guilt, complicity, and moral questioning that traditional horror doesn't trigger. Short playtime (15-45 min) means you can experience complete narrative arcs in one sitting, making it perfect for trying different moral paths.
Your upgrade decisions aren't just mechanical optimizations—they're moral statements that shape the ending. Do you maximize profit through Harvey's suffering (Bad Ending) or show restraint (Good Ending)? The game doesn't tell you which path you're on until the end, creating authentic decision-making tension instead of gamified morality meters.
Based on the original BLOODMONEY! that earned 9.4/10 rating with 25,000+ votes on itch.io. The Remake preserves the disturbing charm while refining visuals and mechanics. Join a community that appreciates narrative-driven horror games that subvert cute aesthetics. This isn't mainstream—it's for players who want games that make them feel something uncomfortable.
No download required—just click and start in 10-30 seconds. Three distinct endings encourage replaying with different strategies. Auto-save lets you continue sessions, but clearing data allows fresh runs. Perfect for exploring moral boundaries: try being ruthless one run, merciful the next, and see how drastically the experience changes.
No. Bloodmoney Remake is a horror clicker/incremental game, NOT the Hitman stealth game. You click on a character named Harvey to earn money and buy painful upgrades. It's a psychological horror experience about greed and moral choices, not assassination missions. If you want stealth gameplay, this isn't it.
You click Harvey (the main character) repeatedly to earn money. Each click inflicts pain and earns currency. Use money to buy upgrades from the shop that increase income but visually show Harvey suffering more. Your upgrade choices determine which of 3 endings (Good/Bad/Normal) you unlock. A typical playthrough takes 15-45 minutes.
It's genuinely unsettling for many players. While using cute pastel art style, the game shows escalating violence and psychological horror. Harvey's appearance degrades with upgrades, and narrative text creates moral discomfort. Players report feeling guilty or disturbed. Not recommended if you're sensitive to themes of suffering, financial desperation, or ethical manipulation.
Endings depend on which upgrades you purchase and how far you push Harvey's suffering. Bad Ending: Buy the most brutal/expensive upgrades aggressively. Normal Ending: Moderate upgrade path with some restraint. Good Ending: Minimal upgrades, prioritize efficiency over cruelty. The game doesn't explicitly tell you which ending you're heading toward until the final reveal.
Progress auto-saves in browser storage (localStorage). However, to see different endings, you'll need to restart completely since your upgrade path determines the outcome. Many players report clearing browser data to replay. Expect 15-45 minutes per playthrough depending on clicking speed and upgrade strategy.
There's meaningful strategy in upgrade timing and selection. Expensive upgrades offer higher income multipliers but push you toward darker endings. Cheap upgrades are slower but allow Good Ending routes. You balance clicking manually vs. investing in passive income. Decision points affect narrative events and Harvey's visual transformation.
Browser version typically loads 1-3MB of game assets. Common issues: slow internet (expect 10-30 seconds on 3G), browser cache problems, or ad blockers interfering. Try refreshing the page, clearing browser cache, or disabling extensions. Desktop browsers (Chrome/Firefox) load faster than mobile. First load is always slowest.
Audio is highly recommended. Sound effects provide feedback for clicks and purchases. Music intensifies the horror atmosphere. Narrative dialogue/text appears on screen, so you can technically play muted, but you'll miss significant emotional impact. Many players report the audio is what makes the experience genuinely unsettling.
Yes, but clicking is physically tiring on touchscreen. Expect finger fatigue after 5-10 minutes of rapid tapping. Desktop mouse clicking is more comfortable for extended sessions. Mobile players report difficulty reading small upgrade text on phones. Tablets work better than phones. Game technically supports touch, but desktop provides better experience.
No. Despite cute art style, this contains disturbing psychological horror, themes of financial desperation, graphic violence (stylized but intense), and moral manipulation. Rated for mature audiences. The contrast between pastel visuals and dark content makes it more unsettling, not safer. Not recommended for anyone under 16 or sensitive to horror themes.
Good Ending: Only buy 2-3 of the cheapest upgrades. Focus on efficiency over speed. Stop upgrading when passive income reaches ~$50/sec. Bad Ending: Purchase every upgrade as soon as affordable, prioritizing expensive/brutal ones. Aim for maximum Harvey suffering. Normal Ending: Buy 5-7 mid-tier upgrades with balanced progression. Each path takes 15-45 min depending on clicking speed.
Want Good Ending? Resist the temptation to maximize income. Want Bad Ending? Embrace greed fully. The game rewards commitment to your chosen path.
Early game (first 5 minutes) requires manual clicking for income. Use mouse macro tools cautiously—rapid clicking feels more impactful psychologically even if passive income eventually dominates. Click rate of 3-5 clicks/second is sustainable without finger fatigue. On mobile, use two thumbs alternating to reduce strain. Desktop mouse provides best ergonomics.
Don't burn out clicking in the first minute. Pace yourself—passive upgrades will carry you later. The horror comes from sustained choices, not rapid grinding.
Specific upgrades trigger unique dialogue and visual changes. First upgrade unlocks initial story revelations. Mid-game upgrades (around $500-1000 total spent) trigger major narrative shifts. Final upgrades (if pursuing Bad Ending) reveal darkest content. Pay attention to text changes—they foreshadow your ending. Harvey's visual transformation mirrors your moral degradation.
Read all dialogue carefully. The narrative rewards attention to detail. Each playthrough reveals different story fragments based on your upgrade path.
Clear browser localStorage to fully reset progress for clean endings. Try Good→Normal→Bad order to experience escalating darkness. Note differences in Harvey's final appearance, dialogue tone, and narrative closure. Each ending takes 15-45 minutes. Total completionist time: 1-2.5 hours across all paths. Some players prefer screenshots/recording for comparison.
Experience Good Ending first to appreciate how dark Bad Ending truly is. Keep notes on which upgrades lead where for efficient subsequent runs.